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Arma 2: Operation Arrowhead update 1.54 PDF Nyomtatás E-mail írása
ArmA II: OA
Írta: Szekig   
2010. augusztus 26. csütörtök, 09:35

"arma2arrowhead_newslogo.png"
Új patch jelnet meg az OA-hoz. Elméletileg a Steam-es verzión kívül mindegyik verzióhoz jó. Egyelőre changelog még nem jelent meg, így ezt csak később tudják megtekinteni az érdeklődő felek. [b]Letölthető a hivatalos oldalról:[/b][u][/u] [link=http://www.arma2.com/supply/game-updates/download/352-a2oa_patch_154.html?lang=en]Link[/link] [u]Changelog angolul:[/u] v1.54 Engine * New: GameSpy modhash key contains list of mods hashes and is used to check there are additional mods on server missing on client (yellow icon in UI). * New: Mods contents hashes are compared instead of mods lists when equal mods are required on server. * Fixed: Commandline -mod behavior, active Mods list in UI, ModLauncher UI dialog with better mods detection and handling. * Fixed: Terrain shadows were too short (http://dev-heaven.net/issues/12328) * New: getWeaponCargo, getMagazineCargo, getBackpackCargo script commands * Experimental: TCMalloc used as a memory allocator. * New: Aircraft now auto-trims at high speed to prevent climbing. * Improved: More 3D/2D resolution ratios (8:7 and 6:5) added. * Fixed: Transport waited for dead unit to get out. * Fixed: NV tracers visible in TI (http://dev-heaven.net/issues/11608) * Fixed: Decreased tank sliding. * Fixed: Sonic Cracks and Tracers not working in multiplayer * Optimized: Frame rate stutter near complex walkable objects (like low rock walls) caused by grass computations. * Fixed: crew getting killed in vehicles driving from hill/slope * Fixed: Audio unsupported sample frequency error * Fixed: IRStrobe (http://dev-heaven.net/issues/11852) * Fixed: 3D editor - creating of logic center failed (http://dev-heaven.net/issues/11876) * Fixed: Unit in vehicle could not open gear in map. * Fixed: client freezes when accessing ammobox (http://dev-heaven.net/issues/11577) * Fixed: No volume drop on distance with weapon click, car horn and etc. (http://dev-heaven.net/issues/11689) * Fixed: Dead player bodies disappeared after respawn. * New: Repair vehicle and deactivate satchel charge action for engineer. * Fixed: EEIncomingMissile event parameter * New: Added scripting function disableTIEquipment. * New: Artillery computer; Fire at position AI command; enableEngineArtillery script command * Fixed: Surface sound in infinite terrain (http://dev-heaven.net/issues/11430) * Fixed: AI vision was not affected by light sources. * Fixed: Birds were heard inside of a closed vehicle. * Fixed: Scripting command isFlatEmpty did not work with non-zero third coordinate. (http://dev-heaven.net/issues/11704) * Fixed: TI was red instead of B/W with some settings and graphics cards. * Fixed: Night vision simulation was not simulating color sensitivity and blue shift in dark scenes. * Fixed: Disabled debugging message "Added texture headers from file" * Fixed: Av8 unable to takeoff from Chernarus NE airstrip (http://dev-heaven.net/issues/3240) * Fixed: Fog and sky colors did not match when dark. * Fixed: Moon rotates when moving camera (http://dev-heaven.net/issues/8051) * Fixed: Stars no longer visible through terrain with low view distance (http://dev-heaven.net/issues/8374) * Fixed: Improved game stability with a small page file. * Fixed: Gun recoil in ironsights view was missing kick-back (http://dev-heaven.net/issues/4401) * Fixed: possible crash after mouse click to Prev/Next button in DisplayConfigureAction Missions * Fixed: In E06 player should survive fall on ground without opening parachute. * Fixed: Module Alice2 MP issues. Data * Fixed: Improved AI path planning and path tracking with tanks. * Fixed: Assembling/disassembling issue with M2 minitripod and M2 machinegun. * Fixed: Sound of silenced Mk17 CCO. * Fixed: Mi8 and Mi17 model animations bug in ARMA2:Combined operations only. * Fixed: Fire-geometry in all Mi8 and Mi17, crew wasn't vulnerable in some cases. * Fixed: Get-in points for MH-6J. * Improved: Special units in US, CZ and Germany factions can hide bodies. * Changed: Slot size of MAAWS magazines. * Improved: AI wasn't able to destroy static weapons in some cases. * Fixed: Animations of US Static TOW launcher. * Fixed: Words Sabot and M-gun in radio protocols. * Fixed: Damage zone indicator ATRQ and MROT were exchanged in helicopter. * Fixed: Rockets count in Mi-171Sh. * Changed: Destruct type for market tents. * Fixed: HEAT ammunition for T-55 and Stryker MGS. * Fixed: Glass penetrability of Mi-171Sh.